![Game Developer Portrait](img/avatars/Portraits/Portrait Game Developer.png)
Game Developer
Skill Points
Combat Design |
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AI Design |
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C/C++ |
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C# |
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OpenGL |
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GLSL/HLSL |
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Unity |
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Godot |
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Data Structures |
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Git |
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Plastic SCM |
Skins
![Game Developer Standard Skin](img/avatars/Sprites/Skin 1/Game Developer.gif)
Sometimes vanilla is the best flavour.
![Game Developer 2-Bit Skin](img/avatars/Sprites/Skin 2/Game Developer.gif)
Retro games never get old.
![Game Developer Realistic Skin](img/avatars/Sprites/Skin 3/Game Developer.gif)
Hire to unlock.
Mission Select
Hush Hush High
Step into the mind of Mochi, a gossip monger, and stop her from spreading the gossip to everyone in her high school in this weird stealth game.
Not being satisfied with his professional work, he decided to self publish a game on Steam. He had 2 accomplises for this one.
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20,000 XP |
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Godot XP |
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Steam Game XP |
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Professional Project |
Mayanagari
Hypernova InteractiveA large scale open world third person action game on mobile based on the city of Mumbai, India. An enormous game being worked on by a very short but highly skilled team.
His first professional gig of this scale as a game designer and technical artist.
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20,000 XP |
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Unity XP |
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Agile XP |
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Professional Project |
Bump Pong
Monkhub InnovationsA digital version of an old game called Blip. He worked on this game as the main Unity developer during his internship at Monkhub Innovations Pvt. Ltd.
While this was his first professional project, he also helped out with many other projects in the company.
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10,000 XP |
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Unity Multiplayer XP |
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Agile XP |
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Professional Project |
Invaders from Outer Space!
A tiny space invaders clone made with new enemy types and power ups. Most of this game was made in 2 days with mostly bug fixing the week after that.
He thought it was time to flex his skills as a designer in a self imposed game jam.
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10,000 XP |
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Game Design XP |
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Nice game to pass the time |
The Waiting Game
A small game meant to replicate the frustration of working on a PC that's really slow along with more annoying pop ups. Load the project as fast as possible.
Like a true artist, he took his real life frustration with his office PC and made it into a game.
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5,000 XP |
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Game Library XP |
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Venting Out |
Minecraft Clone
A small experiment in making a Minecraft style game with procedurally generated voxel world. The player can place and remove blocks from the world.
He was learning 3D rendering and procedural generation using only C++ and OpenGL at the time.
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7,000 XP |
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3D Rendering XP |
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OpenGL XP |
Shameless Wordle Clone
Exactly what the name suggests...
He found himself so addicted to wordle that he couldn't wait for a whole day for the next word. So he made a version that he can play as many times as he wants.
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2,000 XP |
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Game Library XP |
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No More Waiting |
3D Experiments
A basic 3D rendering library build on top of OpenGL.
It was time to sharpen his 3D graphics skills.
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7,000 XP |
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OpenGL XP |
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3D Rendering XP |
Solar System Demo
A very simple solar system explorer where you can visit each celestial body and read about them.
To learn OpenGL and 3D Graphics, he thought his interest in astronomy would make for a cool project.
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7,000 XP |
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OpenGL XP |
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Game Library XP |
Saving Princess Sita
Historically Accurate Game Jam 4An Stealth Based RTS Dungeon Crawler set in Ramayana, where you command your monkey troops indirectly by placing bananas. It was made for the Historically Accurate Game Jam 2021.
Unity gave him so much trouble during this game, that he decided to never use it for his own projects from then.
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8,000 XP |
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Unity XP |
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Game Jam Project |
Spedit
A spritesheet editor made with a custom rendering library with C++ and OpenGL.
It was to help him make animated sprites for his 2D games.
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7,000 XP |
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UI Library XP |
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New Custom Tool |
Hurry! Flurry
An infinite puzzle platformer where the player can switch between states of matter (solid, liquid, gas) to solve puzzles and get as far as possible.
Quite literally his first rodeo...
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5,000 XP |
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Unity XP |
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First Project |